Anti-computer tactics are methods used by humans to try to beat computer opponents at various games, most typically board games such as chess and Arimaa...
10 KB (1,420 words) - 19:19, 10 September 2024
performance LINPACK benchmark. Chess portal Anti-computer tactics, which exploit the repetitive habits of computers IBM Watson, which could adeptly answer...
35 KB (3,327 words) - 09:26, 18 October 2024
won games 2 and 3 by "conventional" anti-computer tactics—play conservatively for a long-term advantage the computer is not able to see in its game tree...
33 KB (3,936 words) - 20:44, 23 September 2024
won games 2 and 3 by "conventional" anti-computer tactics – play conservatively for a long-term advantage the computer is not able to see in its game tree...
108 KB (13,453 words) - 15:21, 15 October 2024
squares. The editors of Computer Games Magazine nominated Fritz 6 for their 2000 "Classic Game of the Year" award. Anti-computer tactics Brains in Bahrain ChessBase...
12 KB (1,394 words) - 05:09, 11 October 2024
Horizon effect (redirect from Horizon problem in computer programs)
the queen has in fact additionally weakened the computer's position. Fog of war Anti-computer tactics Monte Carlo tree search Berliner, Hans J. (August...
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Arimaa (category Computer science competitions)
match against Sharp. This has not yet been done. Computer Arimaa Game complexity Anti-computer tactics Games inspired by chess Competitions and prizes...
22 KB (2,512 words) - 04:20, 24 July 2024
Anti-tank warfare originated during World War I from the desire to develop technology and tactics to destroy tanks. After the Allies deployed the first...
79 KB (10,940 words) - 15:32, 28 October 2024
Brains in Bahrain (category Computer chess)
won games 2 and 3 by "conventional" anti-computer tactics—play conservatively for a long-term advantage the computer is not able to see in its game tree...
4 KB (472 words) - 20:41, 23 September 2024
Outline of chess (section Chess tactics)
opponent is less constrained in responding. Anti-computer tactics – tactics used by humans in games against computers that the program cannot handle very well...
77 KB (9,987 words) - 17:18, 2 April 2024