Digital Anvil, Inc. (formerly Digital Anvil Holdings, Inc.) was an American video game developer based in Austin, Texas owned by Microsoft Game Studios...
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featuring visual effects from Digital Anvil, failed to attract either critical praise or financial success. Digital Anvil's first finished game was Starlancer...
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Freelancer (video game) (category Digital Anvil games)
video game developed by Digital Anvil and published by Microsoft Game Studios. It is a chronological sequel to Digital Anvil's Starlancer, a combat flight...
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developers like Ensemble Studios (Age of Empires, Age of Mythology), and Digital Anvil (Starlancer). Under Microsoft, FASA Interactive was renamed FASA Studio...
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Lieutenant Roberts, Rescue and Recovery Pilot (uncredited) In late 1997 Digital Anvil, the entertainment company founded by Wing Commander creator Chris Roberts...
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Brute Force (video game) (category Digital Anvil games)
turned into a first-party title for the Xbox, following the buyout of Digital Anvil by Microsoft. Brute Force was developed to be a third-person squad-based...
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Designer/Composer, Audio Technician (1991–1994) Went on to work at Digital Anvil. Richard Garriott – Co-Founder, Game Designer, Programmer (1983–2000)...
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Ubisoft Anvil (until 2009 known as Scimitar and until 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed...
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by Fever Pitch Studios. A good amount of the development was done at Digital Anvil in Austin, Texas, a startup developer originally owned by Chris Roberts...
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Starlancer (category Digital Anvil games)
Chris Roberts, and developed by Warthog Games under the auspices of Digital Anvil. It is the year 2160. Mankind has colonized the solar system and two...
22 KB (1,706 words) - 14:46, 30 August 2024