HyperZ is the brand for a set of processing techniques developed by ATI Technologies and later Advanced Micro Devices and implemented in their Radeon-GPUs...
4 KB (483 words) - 12:53, 27 August 2024
memory bandwidth optimization and overdraw reduction technology called HyperZ. It basically improves the overall efficiency of the 3D rendering processes...
21 KB (2,435 words) - 10:46, 31 August 2024
competition for GeForce 2, the ATI Radeon DDR, has hardware functions (called HyperZ) that address these issues. Because of the inefficient nature of the GeForce...
20 KB (1,722 words) - 09:48, 31 August 2024
given the latest refinement of ATI's innovative HyperZ memory bandwidth and fillrate saving technology, HyperZ III. The demands of the 8x1 architecture required...
31 KB (2,703 words) - 05:39, 13 September 2024
half the pixel processing units and the hierarchical Z-buffer optimization unit (part of HyperZ III). With its full 8 pipelines and efficient architecture...
24 KB (3,023 words) - 09:19, 31 August 2024
Dragon Ball Z: Hyper Dimension is a 1996 fighting video game developed by Tose and published by Bandai for the Super Nintendo Entertainment System. Based...
21 KB (1,975 words) - 21:48, 30 October 2024
c(i, j) = color; } } Z-fighting Irregular Z-buffer Z-order A-buffer Depth map HyperZ Stencil buffer Straßer, Wolfgang (April 26, 1974). "Zukünftige...
18 KB (2,648 words) - 18:40, 10 October 2024
ATI/AMD have developed different technologies, such as TruForm, HyperMemory, HyperZ, XGP, Eyefinity for multi-monitor setups, PowerPlay for power-saving...
58 KB (5,328 words) - 15:59, 26 October 2024
similar to TeraScale's successor Graphics Core Next. TeraScale implements HyperZ. An LLVM code generator (i.e. a compiler back-end) is available for TeraScale...
41 KB (3,111 words) - 09:33, 4 April 2024
HyperLogLog is an algorithm for the count-distinct problem, approximating the number of distinct elements in a multiset. Calculating the exact cardinality...
13 KB (1,874 words) - 19:18, 21 September 2024