• Thumbnail for OpenGL Shading Language
    OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL...
    14 KB (1,361 words) - 10:28, 2 August 2024
  • A shading language is a graphics programming language adapted to programming shader effects. Shading languages usually consist of special data types like...
    14 KB (1,538 words) - 03:33, 19 August 2024
  • Thumbnail for OpenGL
    OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The...
    58 KB (5,749 words) - 17:07, 2 August 2024
  • reflection model. Blinn–Phong is a shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on...
    12 KB (1,614 words) - 19:54, 14 June 2024
  • Thumbnail for Shader
    Shader (redirect from Pixel shading)
    The language in which shaders are programmed depends on the target environment. The official OpenGL and OpenGL ES shading language is OpenGL Shading Language...
    22 KB (2,435 words) - 09:24, 1 August 2024
  • Thumbnail for OpenGL ES
    particular features used. OpenGL ES comes with its own version of shading language (OpenGL ES SL), which is different from OpenGL SL. Version 1.0 and 1.1...
    49 KB (3,411 words) - 01:37, 14 September 2024
  • Description Language (GDL) GEORGE Gleam OpenGL Shading Language (GLSL) GNU E GNU Ubiquitous Intelligent Language for Extensions (GNU Guile) Go Go! Game...
    28 KB (1,311 words) - 08:49, 15 September 2024
  • ARB assembly language is a low-level shading language, which can be characterized as an assembly language. It was created by the OpenGL Architecture Review...
    9 KB (1,057 words) - 22:45, 1 March 2024
  • Graphics Assembly Language (AGAL) ARB assembly language (ARB assembly) OpenGL Shading Language (GLSL or glslang) High-Level Shading Language (HLSL) or DirectX...
    91 KB (6,912 words) - 09:59, 20 August 2024
  • Thumbnail for High-Level Shader Language
    is analogous to the GLSL shading language used with the OpenGL standard. It is very similar to the Nvidia Cg shading language, as it was developed alongside...
    14 KB (897 words) - 00:12, 27 August 2024