• Thumbnail for Bump mapping
    Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
    7 KB (732 words) - 08:32, 13 January 2024
  • Thumbnail for Normal mapping
    normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
    18 KB (2,302 words) - 07:01, 29 August 2024
  • techniques. Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping and normal mapping techniques implemented...
    36 KB (4,546 words) - 01:16, 13 October 2024
  • Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
    4 KB (417 words) - 19:57, 20 June 2024
  • Thumbnail for Texture mapping
    complex mappings such as height mapping, bump mapping, normal mapping, displacement mapping, reflection mapping, specular mapping, occlusion mapping, and...
    31 KB (3,768 words) - 07:10, 9 August 2024
  • Thumbnail for Terrain cartography
    covering that land surface, such as buildings and plants. Texture mapping or bump mapping is a technique adapted from Computer graphics that adds a layer...
    25 KB (2,876 words) - 16:51, 19 June 2024
  • Thumbnail for Heightmap
    Heightmap (redirect from Height mapping)
    heightmap can be used in bump mapping to calculate where this 3D data would create shadow in a material, in displacement mapping to displace the actual...
    6 KB (624 words) - 12:16, 4 April 2024
  • Thumbnail for Shader
    light bloom, volumetric lighting, normal mapping (for depth effects), bokeh, cel shading, posterization, bump mapping, distortion, chroma keying (for so-called...
    22 KB (2,435 words) - 17:20, 24 October 2024
  • Thumbnail for 3D rendering
    surface, giving it more apparent detail. Some shading techniques include: Bump mapping: Invented by Jim Blinn, a normal-perturbation technique used to simulate...
    14 KB (1,563 words) - 20:59, 16 October 2024
  • Thumbnail for Computer graphics
    Texture mapping has matured into a multistage process with many layers; generally, it is not uncommon to implement texture mapping, bump mapping or isosurfaces...
    70 KB (8,839 words) - 19:32, 3 November 2024