Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing...
7 KB (732 words) - 08:32, 13 January 2024
normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
18 KB (2,302 words) - 07:01, 29 August 2024
2.5D (section Bump, normal and parallax mapping)
techniques. Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping and normal mapping techniques implemented...
36 KB (4,546 words) - 01:16, 13 October 2024
Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied...
4 KB (417 words) - 19:57, 20 June 2024
complex mappings such as height mapping, bump mapping, normal mapping, displacement mapping, reflection mapping, specular mapping, occlusion mapping, and...
31 KB (3,768 words) - 07:10, 9 August 2024
Terrain cartography (section Texture/bump mapping)
covering that land surface, such as buildings and plants. Texture mapping or bump mapping is a technique adapted from Computer graphics that adds a layer...
25 KB (2,876 words) - 16:51, 19 June 2024
Heightmap (redirect from Height mapping)
heightmap can be used in bump mapping to calculate where this 3D data would create shadow in a material, in displacement mapping to displace the actual...
6 KB (624 words) - 12:16, 4 April 2024
light bloom, volumetric lighting, normal mapping (for depth effects), bokeh, cel shading, posterization, bump mapping, distortion, chroma keying (for so-called...
22 KB (2,435 words) - 17:20, 24 October 2024
surface, giving it more apparent detail. Some shading techniques include: Bump mapping: Invented by Jim Blinn, a normal-perturbation technique used to simulate...
14 KB (1,563 words) - 20:59, 16 October 2024
Texture mapping has matured into a multistage process with many layers; generally, it is not uncommon to implement texture mapping, bump mapping or isosurfaces...
70 KB (8,839 words) - 19:32, 3 November 2024