• Thumbnail for Game design
    Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise...
    47 KB (5,827 words) - 18:34, 20 May 2024
  • video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry...
    29 KB (3,428 words) - 03:57, 28 July 2024
  • Thumbnail for Game design document
    A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created...
    8 KB (995 words) - 21:21, 12 June 2024
  • Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in...
    13 KB (1,694 words) - 20:01, 25 July 2024
  • Thumbnail for Design
    Experience design Fashion design Floral design Game design Graphic design Information architecture Information design Industrial design Instructional design Interaction...
    34 KB (3,506 words) - 17:00, 11 August 2024
  • Thumbnail for Video game
    A video game, also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such...
    145 KB (15,476 words) - 22:34, 7 August 2024
  • Illwinter Game Design is the name of a small software company in Sweden composed of Johan Karlsson and Kristoffer Osterman. The company was started in...
    3 KB (320 words) - 02:01, 24 June 2024
  • in-game currency. In video games, loot boxes are commonly associated with gambling. game design The use of design and aesthetics to create a game. game engine...
    270 KB (31,388 words) - 04:50, 7 August 2024
  • Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance...
    55 KB (7,148 words) - 14:18, 14 July 2024
  • Thumbnail for Game
    grounded in reality or fantastical in design, each with its own set of rules or goals. A computer or video game uses one or more input devices, typically...
    41 KB (5,426 words) - 05:27, 28 July 2024