• Thumbnail for Quake engine
    The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999...
    23 KB (1,758 words) - 07:09, 3 September 2024
  • The Quake II engine is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. It is the successor to the Quake engine...
    22 KB (1,751 words) - 17:53, 18 August 2024
  • Software's Doom series, Quake built upon the technology and gameplay of its predecessor. Unlike the Doom engine before it, the Quake engine offered full real-time...
    99 KB (11,483 words) - 21:32, 29 August 2024
  • Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series...
    58 KB (6,122 words) - 14:42, 23 August 2024
  • limitations. At QuakeCon 2016, creative-director Tim Willits revealed that Quake Champions does not run on the id Tech 6 game engine, but instead works...
    11 KB (944 words) - 02:58, 3 September 2024
  • Thumbnail for GoldSrc
    GoldSrc (redirect from GoldSrc engine)
    Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made...
    19 KB (1,435 words) - 15:13, 10 September 2024
  • Id Tech 3 (redirect from Quake 3 engine)
    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its Quake III Arena. It has been adopted by numerous...
    25 KB (2,053 words) - 04:06, 10 August 2024
  • Thumbnail for Quake (series)
    games. Quake engine - the game engine developed for the original Quake that would become the basis for engines in later entries in the series QuakeWorld...
    17 KB (1,142 words) - 18:17, 24 July 2024
  • Half-Life—itself built on modifications of the Quake II game engine. In 1997, a "total conversion" Quake mod named "Alien Quake" replaced characters, levels, and sounds...
    13 KB (1,560 words) - 23:03, 31 August 2024
  • Id Software (section Quake)
    Wolfenstein, Doom, and Quake franchises at the time. id's work was particularly important in 3D computer graphics technology and in game engines that are used...
    87 KB (8,757 words) - 20:44, 11 September 2024