2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through...
32 KB (2,396 words) - 19:04, 9 September 2024
Jan Kudera. The company was acquired by Take-Two Interactive in January 2008 and subsequently organised under the 2K label, becoming 2K Czech. The studio...
14 KB (948 words) - 18:54, 9 October 2024
2K Australia Pty Ltd (formerly Irrational Games Australia and 2K Marin) was an Australian video game developer based in Canberra. The company was founded...
12 KB (705 words) - 05:22, 22 October 2024
2K is an American video game publisher based in Novato, California. The company was founded under Take-Two Interactive in January 2005 through the 2K...
161 KB (6,434 words) - 06:48, 21 August 2024
2K Marin, Inc. was an American video game developer based in Novato, California. Founded in December 2007 as a spin-off from their parent, 2K, the company...
11 KB (703 words) - 15:14, 2 August 2024
Irrational Games (redirect from 2K Boston)
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass...
19 KB (1,529 words) - 16:50, 4 August 2024
Take-Two Interactive (category Companies in the Nasdaq-100)
company based in New York City founded by Ryan Brant in September 1993. The company owns three major publishing labels, Rockstar Games, Zynga and 2K,...
147 KB (11,573 words) - 10:45, 29 October 2024
Hangar 13 (redirect from Hangar 13 (Company))
division of 2K (a publishing label of Take-Two Interactive), the company's debut game was Mafia III, released in October 2016. In 2017, 2K Czech was merged...
16 KB (1,270 words) - 21:28, 6 September 2024
NBA 2K is a series of basketball sports simulation video games developed by Visual Concepts and released annually since 1999. The premise of the series...
76 KB (7,318 words) - 05:36, 28 October 2024
Ghost Story Games (redirect from 2K Boston/2K Australia)
the studio was restructured: Levine kept about 15 others, with Take-Two, 2K Games, and the studio helping to find positions for the other 75 employees...
12 KB (1,158 words) - 01:16, 9 May 2024