Dan Forden is an American sound programmer and music composer. He has worked on video games developed by Midway and its successor NetherRealm Studios since...
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Corelitz, Stephanie Economou, Casey Edwards, Dean Grinsfelder, Dan Negovan, Dan Forden, and Nathan Grigg. As depicted in Mortal Kombat 11 (2019) and Mortal...
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WWE Immortals (category Video games scored by Dan Forden)
WWE Immortals was a fighting game based on the professional wrestling promotion WWE. It was released on January 15, 2015, for Android and iOS. The game...
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Mortal Kombat (1992 video game) (category Video games scored by Dan Forden)
people — himself as programmer, artists John Tobias and John Vogel, and Dan Forden as sound designer. The game's budget was around $1 million. According...
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Mortal Kombat II (category Video games scored by Dan Forden)
movie." All of the music was composed, performed, recorded and mixed by Dan Forden, the Mortal Kombat series' sound designer and composer, using the Williams...
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motion capture for the game and that it would not feature superheroes. Dan Forden was also expected to return as the music composer for the game. In late...
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by Christopher Drake, with additional compositions from Richard Carle, Dan Forden, and Dynamedion. Injustice 2 runs on the Mortal Kombat X engine (Unreal...
109 KB (9,241 words) - 23:30, 7 August 2024
(programming), John Tobias (art and story), John Vogel (graphics), and Dan Forden (sound design). According to Mortal Kombat actors Richard Divizio and...
139 KB (10,791 words) - 11:23, 12 August 2024
a role-playing video game scheduled for release in 2024 "Toasty!", a Dan Forden catchphrase first heard in Mortal Kombat II Post Toasties, a breakfast...
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for victory laps. The music and sounds for this game were composed by Dan Forden. Much of the game's dialogue was written by Scott Adsit and Kevin Dorff...
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