• Thumbnail for HyperZ
    HyperZ is the brand for a set of processing techniques developed by ATI Technologies and later Advanced Micro Devices and implemented in their Radeon-GPUs...
    4 KB (483 words) - 12:53, 27 August 2024
  • Thumbnail for Radeon R100 series
    memory bandwidth optimization and overdraw reduction technology called HyperZ. It basically improves the overall efficiency of the 3D rendering processes...
    21 KB (2,454 words) - 10:46, 31 August 2024
  • Dragon Ball Z: Hyper Dimension is a 1996 fighting video game developed by Tose and published by Bandai for the Super Nintendo Entertainment System. Based...
    21 KB (1,975 words) - 01:17, 9 February 2024
  • given the latest refinement of ATI's innovative HyperZ memory bandwidth and fillrate saving technology, HyperZ III. The demands of the 8x1 architecture required...
    31 KB (2,703 words) - 05:39, 13 September 2024
  • Thumbnail for Radeon 9000 series
    half the pixel processing units and the hierarchical Z-buffer optimization unit (part of HyperZ III). With its full 8 pipelines and efficient architecture...
    24 KB (3,042 words) - 09:19, 31 August 2024
  • Thumbnail for GeForce 2 series
    competition for GeForce 2, the ATI Radeon DDR, has hardware functions (called HyperZ) that address these issues. Because of the inefficient nature of the GeForce...
    20 KB (1,722 words) - 09:48, 31 August 2024
  • Thumbnail for Z-buffering
            c(i, j) = color;     } } Z-fighting Irregular Z-buffer Z-order A-buffer Depth map HyperZ Stencil buffer Straßer, Wolfgang (April 26, 1974). "Zukünftige...
    17 KB (2,648 words) - 02:20, 22 August 2024
  • Thumbnail for Radeon
    ATI/AMD have developed different technologies, such as TruForm, HyperMemory, HyperZ, XGP, Eyefinity for multi-monitor setups, PowerPlay for power-saving...
    58 KB (5,347 words) - 19:10, 22 August 2024
  • HyperLogLog is an algorithm for the count-distinct problem, approximating the number of distinct elements in a multiset. Calculating the exact cardinality...
    13 KB (1,874 words) - 19:18, 21 September 2024
  • similar to TeraScale's successor Graphics Core Next. TeraScale implements HyperZ. An LLVM code generator (i.e. a compiler back-end) is available for TeraScale...
    41 KB (3,111 words) - 09:33, 4 April 2024