OpenAL (Open Audio Library) is a cross-platform audio application programming interface (API). It is designed for efficient rendering of multichannel three-dimensional...
21 KB (2,017 words) - 01:06, 6 March 2024
functions in Windows 10, although OpenAL was also discontinued by Creative. OpenAL Soft, an open source version of OpenAL, is still actively maintained,...
41 KB (1,563 words) - 20:05, 22 May 2024
Java OpenAL (JOAL) is one of several wrapper libraries that allows Java programmers to access OpenAL. This allows Java programmers to use 3D sound in...
2 KB (123 words) - 18:11, 30 December 2023
Ambisonics (section Open Source)
for England (HEFCE). Retrieved 18 February 2016. "openal-soft/ambisonics.txt at master · kcat/openal-soft · GitHub". GitHub. Retrieved 15 June 2021. "List...
47 KB (5,758 words) - 14:27, 23 July 2024
DSOAL is an open source library that emulates DirectSound 3D and EAX using OpenAL. Either a hardware-accelerated OpenAL implementation or OpenAL Soft (which...
14 KB (1,678 words) - 15:47, 15 March 2024
operating systems. It includes an implementation of the cross-platform OpenAL. Apple's Core Audio documentation states that "in creating this new architecture...
3 KB (214 words) - 17:58, 20 September 2023
component, and includes support for features such as Python scripting and OpenAL 3D sound. Blender Game Engine was developed in 2000 with the goal of creating...
7 KB (755 words) - 09:01, 24 July 2024
gitlab.freedesktop.org/pipewire/pipewire. 14 April 2023. "OpenAL Soft - Software 3D Audio". openal-soft.org. Wikimedia Commons has media related to Head-related...
25 KB (3,365 words) - 14:30, 8 July 2024
macOS, tvOS, watchOS OpenAL – cross-platform audio library, designed to resemble OpenGL OpenGL ES – OpenGL for embedded systems OpenSL ES – API for audio...
58 KB (5,753 words) - 06:34, 26 July 2024
developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL. The primary goal of the project is to provide a way for Java...
11 KB (526 words) - 19:48, 20 May 2024