In computer graphics, reflection mapping or environment mapping is an efficient image-based lighting technique for approximating the appearance of a reflective...
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In mathematics, a reflection (also spelled reflexion) is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as a set of fixed...
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Reflection or reflexion may refer to: Reflection (physics), a common wave phenomenon Specular reflection, reflection from a smooth surface Mirror image...
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Computer graphics lighting (section Reflection mapping)
the intensity of light caused by the caustics. Reflection mapping (also known as environment mapping) is a technique which uses 2D environment maps to...
25 KB (2,813 words) - 13:30, 19 August 2024
whereas approximate reflections can usually be computed faster by using simpler methods such as environment mapping. Reflections on shiny surfaces like...
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normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It...
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complex mappings such as height mapping, bump mapping, normal mapping, displacement mapping, reflection mapping, specular mapping, occlusion mapping, and...
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inefficiency. Also, cube mapping provides a much larger capacity to support real-time rendering of reflections relative to sphere mapping because the combination...
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(using, for example, the Phong reflection model) giving the appearance of detail instead of a smooth surface. Bump mapping is much faster and consumes fewer...
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Kleiser's brother, Jeff. It was the first film to use reflection mapping to create realistic reflections on a simulated chrome surface. Jeff explained that...
20 KB (2,170 words) - 03:25, 28 September 2024