• Thumbnail for Build (game engine)
    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine...
    36 KB (3,900 words) - 22:44, 14 July 2024
  • Thumbnail for Ken Silverman
    1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D, Shadow Warrior, Blood...
    6 KB (583 words) - 21:10, 6 August 2024
  • usually of the human body Build (game engine), a 1995 first-person shooter engine "Build" (song), a 1987 song by The Housemartins BUILD (Better Utilizing Investments...
    759 bytes (131 words) - 06:56, 1 June 2024
  • Thumbnail for Chrysler Hemi engine
    head designs is power. In return, hemi head engines tend to have complex valve trains, are expensive to build, and both larger and heavier than conventional...
    51 KB (6,333 words) - 13:52, 15 July 2024
  • suites which include many elements a game developer may need to build a game. Most game-engine suites provide facilities that ease development, such as graphics...
    23 KB (2,651 words) - 08:50, 29 July 2024
  • Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. Physics engine Game engine recreation List of open-source...
    57 KB (273 words) - 13:13, 4 August 2024
  • Search engines, including web search engines, selection-based search engines, metasearch engines, desktop search tools, and web portals and vertical market...
    24 KB (872 words) - 16:03, 26 May 2024
  • Azure DevOps Server (category Build automation)
    the architecture for the build engine to be based on a cross-platform friendly Node.js application. Windows, Mac, and Linux build agents are currently supported...
    29 KB (3,480 words) - 11:49, 4 May 2024
  • Blood (video game) (category Build (game engine) games)
    and published by GT Interactive and developed using Ken Silverman’s Build engine. The shareware version was released for MS-DOS on March 7, 1997, while...
    34 KB (3,819 words) - 00:33, 10 August 2024
  • game engine developed primarily by Ray Gresko for LucasArts. It is very similar to the Build engine used in Duke Nukem 3D. While not a true 3D engine, it...
    4 KB (356 words) - 18:14, 1 August 2024