Tetsuya Mizuguchi (水口 哲也, Mizuguchi Tetsuya, born May 22, 1965) is a Japanese video game designer, producer, and businessman. Along with ex-Sega developers...
20 KB (2,154 words) - 12:06, 9 January 2024
of life and technological singularity. The game was conceived by Tetsuya Mizuguchi during 1994 and 1995, drawing inspiration from European disco music...
93 KB (8,555 words) - 03:32, 27 April 2024
Tetsuya Mizuguchi, a video game developer who had experience with Sega's AM3 division. After separating with Kenji Sasaki to form AM Annex, Mizuguchi...
26 KB (2,819 words) - 05:20, 28 July 2024
top of the playing field. The series was initially conceived when Tetsuya Mizuguchi heard about the PlayStation Portable and wanted to develop a game...
37 KB (2,673 words) - 14:21, 12 August 2024
Festival to a panel of judges, one of which was Tetsuya Mizuguchi. Following the presentation, Mizuguchi's studio/publishing outlet, Enhance started collaborating...
13 KB (1,061 words) - 16:47, 4 August 2024
games until the release of the Dreamcast. Additionally, developers Tetsuya Mizuguchi and Kenji Sasaki developed Sega Rally Championship with AM3 before...
22 KB (2,299 words) - 00:49, 8 August 2024
Entertainment founder Tetsuya Mizuguchi, and was his last major project with the company. Beginning production in 2008, it carried over Mizuguchi's gameplay philosophies...
55 KB (4,940 words) - 16:02, 4 August 2024
speed. Lumines: Puzzle Fusion is the work of video game designer Tetsuya Mizuguchi, who had worked at Sega. Katsumi Yokota contributed to the graphic...
81 KB (6,435 words) - 07:10, 9 August 2024
producer Tetsuya Mizuguchi intended to make the game have a different atmosphere than its predecessor and wanted to include more songs. Mizuguchi further...
32 KB (2,835 words) - 17:46, 15 August 2024
actions of rivals in time to musical tracks. The game was conceived by Tetsuya Mizuguchi, who was told to create something aimed at a female audience. Production...
86 KB (7,612 words) - 01:05, 15 August 2024