• Nonviolent video games are video games characterized by little or no violence. As the term is vague, game designers, developers, and marketers that describe...
    97 KB (10,084 words) - 14:22, 27 September 2024
  • A video game genre is a specific category of games related by similar gameplay characteristics. Video game genres are not usually defined by the setting...
    108 KB (13,078 words) - 03:27, 19 July 2024
  • in video games since the early days of the industry, and games featuring sexual content can be found on most platforms and can be of any video game genre...
    24 KB (2,659 words) - 15:42, 26 September 2024
  • of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed...
    23 KB (1,142 words) - 01:41, 4 October 2024
  • players Game classification Non-game Nonviolent video game ROM Strategy guide Texture artist Unlockable game Video game accessibility Video game console...
    31 KB (3,790 words) - 19:17, 6 June 2024
  • intelligence has been an integral part of video games since their inception in the 1948, first seen in the game Nim. AI in video games is a distinct subfield and...
    50 KB (6,444 words) - 09:27, 4 September 2024
  • Thumbnail for Video game
    A video game, also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such...
    145 KB (15,499 words) - 23:39, 2 October 2024
  • Thumbnail for Video game developer
    A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A...
    57 KB (5,609 words) - 14:34, 7 October 2024
  • Thumbnail for Nonviolence
    Nonviolence (redirect from Nonviolent)
    Nonviolence International Nonviolent Communication Nonviolent Peaceforce Nonviolent resistance Nonviolent self defense Nonviolent video game Pacifism Padayatra...
    96 KB (11,849 words) - 22:56, 3 October 2024
  • consensus in the ludology community. It is also thought that even nonviolent video games may lead to aggressive and violent behaviour. Anderson and Dill...
    49 KB (5,758 words) - 04:40, 18 September 2024