• Thumbnail for Smoothstep
    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, video game engines, and machine learning...
    13 KB (2,454 words) - 16:10, 21 June 2024
  • Thumbnail for Perlin noise
    node 1 is f ( x ) = a 0 + smoothstep ⁡ ( x ) ⋅ ( a 1 − a 0 ) for  0 ≤ x ≤ 1 {\displaystyle f(x)=a_{0}+\operatorname {smoothstep} (x)\cdot (a_{1}-a_{0})\quad...
    12 KB (1,301 words) - 12:53, 25 July 2024
  • Thumbnail for Sigmoid function
    {\displaystyle f(x)=\left(1+e^{-x}\right)^{-\alpha },\quad \alpha >0} Smoothstep function f ( x ) = { ( ∫ 0 1 ( 1 − u 2 ) N d u ) − 1 ∫ 0 x ( 1 − u 2 )...
    13 KB (1,688 words) - 07:27, 10 May 2024
  • Quill by Smoothstep Developer(s) Smoothstep Initial release November 29, 2016 Operating system Windows 10 or later Available in English Type 3D computer...
    3 KB (283 words) - 01:07, 10 January 2024
  • Thumbnail for OpenGL Shading Language
    that are provided and are commonly used for graphics purposes are: mix, smoothstep, normalize, inversesqrt, clamp, length, distance, dot, cross, reflect...
    14 KB (1,361 words) - 10:28, 2 August 2024