High-Level Shader Language (redirect from HLSL)
The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to...
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Cg (programming language) (section HLSL features)
Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming shaders. Cg/HLSL is based on...
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supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language. HLSL was introduced as an optional...
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ISBN 0-321-19789-5. OpenGL geometry shader extension Riemer's DirectX & HLSL Tutorial: HLSL Tutorial using DirectX with much sample code Pipeline Stages (Direct3D...
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shading language, including GLSL and HLSL. SPIR-V can be decompiled into several shading languages (GLSL, GLSL ES, MSL, HLSL) using SPIRV-Cross, so that these...
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atmospheric effects, perspective-correct texture mapping, programmable HLSL shaders and effects. Integration with other DirectX technologies enables...
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Instruction Language) Céu Ceylon CFEngine Cg (High-Level Shader/Shading Language [HLSL]) Ch Chapel (Cascade High Productivity Language) Charm CHILL CHIP-8 ChucK...
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Real-time raytracing was announced as DXR in 2018. Support for compiling HLSL to SPIR-V was also added in the DirectX Shader Compiler the same year. DirectX...
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Portable Intermediate Representation), analogous to the binary format that HLSL shaders are compiled into in Direct3D. By allowing shader pre-compilation...
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graphics. These are used by the GPU to begin the raytracing process. New HLSL shaders, ray-generation, closest-hit, any hit, and miss, that are used describe...
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