Banjo-Tooie is a 2000 platform game developed by Rare and published by Nintendo for the Nintendo 64 console. It is the second game in the Banjo-Kazooie...
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setting the events of Banjo-Tooie in motion. The game features mechanics very similar to those of Banjo-Kazooie and Banjo-Tooie, but is played from an...
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includes two sequels, Banjo-Tooie (2000) and Banjo-Kazooie: Nuts & Bolts (2008), and two spin-offs, Grunty's Revenge (2003) and Banjo-Pilot (2005). Following...
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for the death of their friend Bottles. In Banjo-Kazooie: Grunty's Revenge, set between Kazooie and Tooie, Banjo and Kazooie travel back in time to stop...
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instalment in the Banjo-Kazooie series and takes place between the events of the Nintendo 64 (N64) games Banjo-Kazooie (1998) and Banjo-Tooie (2000). In Grunty's...
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for the Xbox 360. Set eight years after Banjo-Tooie (2000), Nuts & Bolts follows the bear-and-bird duo Banjo and Kazooie as they compete with the witch...
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cloud sync features. Rare Replay uses the prior Xbox 360 ports of Banjo-Kazooie, Banjo-Tooie, and Perfect Dark rather than emulating their originals. However...
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Speedway USA". GameSpot. 17 May 2006. Retrieved 28 September 2011. "Banjo-Tooie". GameSpot. Retrieved 28 September 2011. "Conker's Bad Fur Day". GameSpot...
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Hunter Iguana Entertainment Acclaim Entertainment March 4, 1997 1,500,000 Banjo-Tooie Rare Nintendo November 20, 2000 1,490,000 Mario Golf Camelot Software...
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Gregg Mayles (category Banjo-Kazooie)
directed the long-awaited sequel, Banjo-Tooie, which was even more acclaimed than its predecessor. After Banjo-Tooie, Mayles did design on Conker's Bad...
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