A pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner....
24 KB (2,499 words) - 10:41, 28 October 2024
In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents...
22 KB (2,261 words) - 15:55, 9 November 2024
opaque ruled pattern with transparent gaps is overlaid on another similar pattern. For the moiré interference pattern to appear, the two patterns must not...
35 KB (4,158 words) - 09:46, 30 August 2024
An anti-pattern in software engineering, project management, and business processes is a common response to a recurring problem that is usually ineffective...
10 KB (1,128 words) - 15:19, 24 October 2024
Pattern theory, formulated by Ulf Grenander, is a mathematical formalism to describe knowledge of the world as patterns. It differs from other approaches...
3 KB (332 words) - 16:04, 22 January 2024
candlestick pattern is a movement in prices shown graphically on a candlestick chart that some believe can help to identify repeating patterns of a particular...
18 KB (547 words) - 16:03, 26 August 2024
A pattern language is an organized and coherent set of patterns, each of which describes a problem and the core of a solution that can be used in many...
27 KB (3,716 words) - 21:27, 15 May 2024
The facade pattern (also spelled façade) is a software design pattern commonly used in object-oriented programming. Analogous to a façade in architecture...
8 KB (798 words) - 12:50, 13 October 2024
In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how...
44 KB (2,860 words) - 13:32, 20 October 2024
In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance....
11 KB (999 words) - 10:25, 29 October 2024