• In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable...
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  • In computational complexity theory, the complexity class 2-EXPTIME (sometimes called 2-EXP) is the set of all decision problems solvable by a deterministic...
    6 KB (658 words) - 23:19, 22 July 2023
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    algorithms belong to the complexity class 2-EXPTIME. 2-EXPTIME = ⋃ c ∈ N DTIME ( 2 2 n c ) {\displaystyle {\mbox{2-EXPTIME}}=\bigcup _{c\in \mathbb {N}...
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    complexity classes relate to each other in the following way: L⊆NL⊆P⊆NP⊆PSPACE⊆EXPTIME⊆NEXPTIME⊆EXPSPACE (where ⊆ denotes the subset relation). However, many...
    75 KB (10,381 words) - 03:10, 16 October 2024
  • polynomial function of n. A decision problem is EXPTIME-complete if it is in EXPTIME, and every problem in EXPTIME has a polynomial-time many-one reduction to...
    63 KB (7,782 words) - 00:20, 3 November 2024
  • compounds like food or medicines Experience points, in role-playing games EXPTIME, a complexity class in computing Ford EXP, a car manufactured in the 1980s...
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  • original (PDF) on 2016-04-03. J. M. Robson (1984). "N by N checkers is Exptime complete". SIAM Journal on Computing. 13 (2): 252–267. doi:10.1137/0213018...
    37 KB (2,842 words) - 11:17, 20 September 2024
  • EXPTIME-complete EXPTIME-complete undecidable EXPTIME-complete undecidable undecidable coBüchi undecidable EXPTIME-complete EXPTIME-complete EXPTIME-complete...
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  • Thumbnail for PSPACE
    PSPACE}}\\{\mathsf {PSPACE\subseteq EXPTIME\subseteq EXPSPACE}}\\{\mathsf {NL\subsetneq PSPACE\subsetneq EXPSPACE}}\\{\mathsf {P\subsetneq EXPTIME}}\end{array}}} From...
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    player in a given position is EXPTIME-complete. Generalized chess, go (with Japanese ko rules), Quixo, and checkers are EXPTIME-complete. Game complexity...
    4 KB (385 words) - 01:52, 19 August 2023