• Thumbnail for Z-buffering
    A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from...
    18 KB (2,648 words) - 18:40, 10 October 2024
  • irregular Z-buffer is an algorithm designed to solve the visibility problem in real-time 3-d computer graphics. It is related to the classical Z-buffer in that...
    4 KB (514 words) - 19:58, 25 July 2024
  • Thumbnail for Stencil buffer
    A stencil buffer is an extra data buffer, in addition to the color buffer and Z-buffer, found on modern graphics hardware. The buffer is per pixel and...
    16 KB (2,391 words) - 00:52, 2 October 2024
  • Thumbnail for Scanline rendering
    a Z-buffer for a complex scene. Consequently, in contemporary interactive graphics applications, the Z-buffer has become ubiquitous. The Z-buffer allows...
    7 KB (1,058 words) - 01:14, 18 December 2023
  • Thumbnail for Z-fighting
    This would cause them to have near-similar or identical values in the z-buffer, which keeps track of depth. This then means that when a specific pixel...
    6 KB (802 words) - 08:34, 4 August 2024
  • Thumbnail for Depth map
    The term is related (and may be analogous) to depth buffer, Z-buffer, Z-buffering, and Z-depth. The "Z" in these latter terms relates to a convention that...
    8 KB (900 words) - 10:45, 8 December 2022
  • resolution many times over the Z-buffer, with a moderate increase in cost. The A-buffer method is a descendant of the well known Z-buffer, which provides good quality...
    4 KB (480 words) - 00:19, 13 February 2021
  • Thumbnail for HyperZ
    of three mechanisms: Z compression The Z-buffer is stored in a lossless compressed format to minimize the Z-Buffer bandwidth as Z read or writes are taking...
    4 KB (483 words) - 12:53, 27 August 2024
  • graphics, Z-order was applied on a per-polygon basis to avoid using Z-buffer, which was considered expensive at the time. In modern 3D graphics, Z-order is...
    5 KB (712 words) - 14:24, 5 November 2024
  • Thumbnail for Hidden-surface determination
    Z-buffer can also suffer from artifacts due to precision errors (also known as Z-fighting). Coverage buffers (C-buffer) and surface buffer (S-buffer)...
    11 KB (1,580 words) - 17:58, 1 September 2024