Batsugun is a 1993 vertically scrolling bullet hell arcade video game originally developed and published by Toaplan in Japan and Europe by Taito, as well...
37 KB (3,550 words) - 21:09, 4 October 2024
projectiles the player character is required to dodge. Introduced in 1993 with Batsugun and initially limited to vertically scrolling shooters, bullet hell elements...
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for 11 episodes. The ending songs are "Supereffective Type" (バツグンタイプ, Batsugun Taipu) by the Pokémon Music Club for 65 episodes, "One Hundred Fifty-One"...
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(Ulfuls) for 6 episodes to promote the movie, "Supereffective Type" (バツグンタイプ, Batsugun Taipu) by the Pokémon Music Club's Junichi Masuda, Pasocom Music Club and...
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flashy firing patterns were intended to grab players attention. Toaplan's Batsugun (1993) is often considered a pivotal point in the development of this subgenre...
62 KB (6,174 words) - 19:34, 4 November 2024
The term danmaku (だんまく) originates from the shoot 'em up arcade game Batsugun created by now-defunct Japanese developer Toaplan. It is a conventional...
21 KB (2,447 words) - 02:16, 30 July 2024
Ikeda – Programmer for Grind Stormer and Batsugun. Co-founder of CAVE. Satoshi Kōyama – Programmer for Batsugun. Later worked at CAVE on several projects...
40 KB (2,623 words) - 06:48, 21 September 2024
Acclaim Entertainment November 21, 1996 November 16, 1996 February 14, 1997 Batsugun Gazelle Banpresto Unreleased Unreleased October 25, 1996 Battle Arena Toshinden...
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ILCA. Masuda produced the Japanese ending themes "Pokémon Shiritori" and "Batsugun Type" for Pokémon Journeys with Japanese electronic group Pasocom Music...
21 KB (1,456 words) - 15:45, 11 November 2024
(Perfect Sharpness! Kamiturugi has Arrived!!) Transliteration: "Kireaji batsugun! Kamiturugi kenzan! !" (Japanese: 切れ味バツグン!カミツルギ見参!!) June 2, 2019 (2019-06-02)...
12 KB (1,657 words) - 13:14, 14 November 2024