Keiji Inafune (稲船 敬二, Inafune Keiji, born 8 May 1965) is a Japanese video game producer, character designer, game designer, and businessman. In 2009,...
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company. Based in Osaka, it was founded on by former Capcom designer Keiji Inafune on December 1, 2010. The company was acquired by Level-5 in 2017. Their...
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Hepburn: Deddo Raijingu) is a series of action-adventure games created by Keiji Inafune. It was originally developed by Capcom in 2006 until Capcom Vancouver...
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the Mega Man franchise previously developed by the same group with Keiji Inafune acting as one of the main staff members. The first game was released...
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the small team, including artist Keiji Inafune, a recent college graduate who started on the Street Fighter team. Inafune recalled that the Mega Man development...
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all our time and effort and love, so to speak, into it, designing it. Keiji Inafune, April 2004 The first Mega Man game—released in 1987—was not successful...
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With the transition to more advanced gaming hardware, series artist Keiji Inafune explained that the development of Mega Man X involved reinventing Mega...
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Officers". CAPCOM IR. April 2023. "Developer Interview 2009: vol08.Keiji Inafune". Capcom Co., Ltd. Archived from the original on April 7, 2010. Retrieved...
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Unlike the first two installments of the series, artist and designer Keiji Inafune has considered the creation of Mega Man 3 to be very stressful due to...
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infinite resource that can be tapped into. The concept was created by Keiji Inafune. An expanded version of the game, Soul Sacrifice Delta, was released...
31 KB (2,859 words) - 10:27, 6 August 2024