KJC Games
Company type | Play-by-mail |
---|---|
Founded | 1981[1] |
Founder | Kevin Cropper |
Headquarters | , United Kingdom |
Area served | Europe |
Products | PBM Games |
Website | http://www.kjcgames.com/index.php |
KJC Games is a gaming company that publishes play-by-mail (PBM) games. Kevin Cropper started the company in 1981. It published PBM games such as Crasimoff's World, Earthwood, and It's a Crime.
History
[edit]Kevin Cropper started KJC Games in 1981 in the United Kingdom.[1] By 1988, it was the largest PBM company in Europe.[1] The company's first game was the hand-moderated Crasimoff's World.[1] The computer-moderated Earthwood and It's a Crime soon followed, the latter becoming the "most popular PBM game in the world" in 1988.[1] The same year, KJC Games processed about 15,000 turns monthly on IBM 20MB clone computers and was exploring expansion opportunities.[1]
In 2001, KJC Games published Space Troopers—a science fiction wargame—as a play-by-email (PBEM) game at no cost to players.[2] KJC Games also began playtesting in 2001 for Phoenix: Beyond the Stellar Empire.[2]
In 2005, KJC Games' Mica Goldstone included the company in the "big three" PBM companies with Harlequin Games and Madhouse.[3]
Published games
[edit]- Crasimoff's World[1]
- Chairman[4]
- Earthwood[1]
- Extra Time[4]
- It's a Crime[1]
- Monster Island
- Beyond the Stellar Empire: Phoenix[4]
- Quest[4]
- Warlord
See also
[edit]References
[edit]- ^ a b c d e f g h i Editors 1988. p. 107.
- ^ a b Editors 2001. p. 6.
- ^ Mostellar 2013. p. 51.
- ^ a b c d KJC Games 2007.
Bibliography
[edit]- Editors (May 1988). "Mr. Postman, Where's My Game? About KJC Games". The Games Machine. No. 6. p. 107. Retrieved December 1, 2022.
- "KJC Games: Strategy Management Gaming". 2007. Retrieved December 1, 2022.
- Editors (November–December 2001). "The Spokesmen Speak - News: Science Fiction Games". Flagship. No. 94. pp. 6–7.
- Mostellar, Charles (December 2013). "Reflecting on the Musings of PBM Personalities: The Changing Face of PBM meets the Mirror of Modern Day Reality". Suspense & Decision. No. 2. p. 51. Retrieved December 1, 2022.