Firebrand Games
Company type | Private |
---|---|
Industry | Video games |
Predecessor | DC Studios |
Founded | 2006 |
Founder | Mark Greenshields |
Headquarters | , Scotland |
Key people | Mark Greenshields (CEO) |
Website | firebrandgames.com |
Firebrand Games Limited is a British video game developer based in Glasgow, Scotland. The company was founded by chief executive officer Mark Greenshields in 2006 and has operated a second office in Merritt Island, Florida, since September 2007.
History
[edit]Firebrand Games was founded by Mark Greenshields in 2006, after his previous venture, DC Studios, closed its operations in the United Kingdom earlier that year.[1] He became the new company's chief executive officer.[2] In September 2007, the company announced the opening a second office in Merritt Island, Florida.[3][4] This office replaced DC Studios' only remaining studio, which was based in Montreal.[5] In September 2009, Firebrand Games' headquarters were moved into new, larger office spaces within Glasgow.[6] By August 2010, primarily due to the cost of doing business in Scotland, the Meritt Island office had grown larger in headcount than the Glasgow headquarters.[7]
Firebrand Games has primarily worked on Nintendo DS versions of third-party intellectual properties in the racing genre, including TrackMania and Need for Speed.[8][9] Several of these use the in-house game engine titled 3D Octane.[10] In May 2011, the company stated its desire to develop a game in the F-Zero franchise.[11] Firebrand Games announced its first original intellectual property, the puzzle game Solar Flux, in July 2013.[9]
Games developed
[edit]References
[edit]- ^ Cook, Dave (17 January 2004). "VG247 Scotland issue #1: Where's the best place to sell games?". VG247. Archived from the original on 31 January 2021. Retrieved 9 July 2018.
- ^ "Tax breaks – panacea or pestilence?". MCV/Develop. 17 March 2008. Archived from the original on 31 January 2021. Retrieved 31 January 2021.
- ^ Androvich, Mark (25 September 2007). "Firebrand opens US office". GamesIndustry.biz. Archived from the original on 10 July 2018. Retrieved 9 July 2018.
- ^ Boyer, Brandon (25 September 2007). "Race Game Developer Firebrand Gets U.S. Office". Gamasutra. Archived from the original on 2 July 2018. Retrieved 9 July 2018.
- ^ "'Montreal is not an efficient place to run a business'". MCV/Develop. 17 March 2008. Archived from the original on 31 January 2021. Retrieved 31 January 2021.
- ^ "Firebrand Games expansion" (Press release). Firebrand Games. 15 September 2009. Archived from the original on 10 July 2018. Retrieved 9 July 2018 – via GamesIndustry.biz.
- ^ Elliott, Phil (19 August 2010). "Firebrand: "All is not doom and gloom in Scotland"". GamesIndustry.biz. Archived from the original on 10 July 2018. Retrieved 9 July 2018.
- ^ Fahey, Mike (1 August 2013). "A Lovely Intergalactic Puzzle Game From An Unexpected Source". Kotaku. Archived from the original on 10 July 2018. Retrieved 9 July 2018.
- ^ a b Lien, Tracey (23 July 2013). "Saving suns with Solar Flux". Polygon. Archived from the original on 3 July 2018. Retrieved 9 July 2018.
- ^ Caoili, Eric (1 October 2008). "Interview: Firebrand Games Hits the Gas On DS Racing". Gamasutra. Archived from the original on 27 September 2018. Retrieved 31 January 2021.
- ^ Chan, Trevor (28 May 2011). "Firebrand Would Love to Develop an F-Zero Game". Nintendo Life. Archived from the original on 10 July 2018. Retrieved 31 January 2021.