Technology education
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Technology education, tech ed,[1] or career and technical education is the study of technology, in which students "learn about the processes and knowledge related to technology".[2] As a field of study, it covers the human's ability to shape and change the physical world to meet needs, by manipulating materials and tools with techniques. It addresses the disconnect between wide usage and the lack of knowledge about technical components of technologies used and how to fix them.[3] This emergent discipline seeks to contribute to the learners' overall scientific and technological literacy,[4] and technacy.
Technology education should not be confused with educational technology. Educational technology focuses on a more narrow subset of technology use that revolves around the use of technology in and for education as opposed to technology education's focus on technology's use in general.[5]
History
[edit]Technology education is an offshoot of the Industrial Arts tradition in the United States and the Craft teaching or vocational education in other countries.[4] In 1980, through what was called the "Futuring Project", the name of "industrial arts education" was changed to be "technology education" in New York State; the goal of this movement was to increase students' technological literacy.[6] Since the nature of technology education is significantly different from its predecessor, Industrial Arts teachers underwent inservice education in the mid-1980s while a Technology Training Network was also established by the New York State Education Department (NYSED).[4]
In Sweden, technology as a new subject emerged from the tradition of crafts subjects while in countries like Taiwan and Australia, its elements are discernible in historical vocational programs.[7]
In the 21st century, Mars suit design was utilized as a topic for technology education.[8] Technical education is entirely different from general education
Current state of technology education
[edit]TeachThought, a private entity, described technology education as being in the “status of childhood and bold experimentation.[9]” A survey of teachers across the United States by an independent market research company found out that 86 percent of teacher-respondents agree that technology must be used in the classroom. 96 percent say it promotes engagement of students and 89% agree technology improves student outcomes.[10] Technology is present in many education systems. As of July 2018, American public schools provide one desktop computer for every five students and spend over $3 billion annually on digital content.[11] In school year 2015–2016, the government conducted more state-standardized testing for elementary and middle levels through digital platforms instead of the traditional pen and paper method.[12]
The digital revolution offers fresh learning prospects. Students can learn online even if they are not inside the classroom. Advancement in technology entails new approaches of combining present and future technological improvements and incorporating these innovations into the public education system.[13] With technology incorporated into everyday learning, this creates a new environment with new personalized and blended learning. Students are able to complete work based on their own needs as well as having the versatility of individualized study and it evolves the overall learning experience. Technology space in education is huge. It advances and changes rapidly.[14] In the United Kingdom, computer technology helped elevate standards in different schools to confront various challenges.[15] The UK adopted the “Flipped Classroom” concept after it became popular in the United States. The idea is to reverse conventional teaching methods through the delivery of instructions online and outside of traditional classrooms.[16]
In Europe, the European Commission espoused a Digital Education Plan in January 2018. The program consists of 11 initiatives that support utilization of technology and digital capabilities in education development.[17] The Commission also adopted an action plan called the Staff Working Document[18] which details its strategy in implementing digital education. This plan includes three priorities formulating measures to assist European Union member-states to tackle all related concerns.[19] The whole framework will support the European Qualifications Framework for Lifelong Learning[20] and European Classification of Skills, Competences, Qualifications, and Occupations.[21]
In East Asia, The World Bank co-sponsored a yearly (two-day) international symposium[22] In October 2017 with South Korea's Ministry of Education, Science, and Technology and the World Bank to support education and ICT concerns for industry practitioners and senior policymakers. Participants plan and discuss issues in use of new technologies for schools within the region.[23]
List of tech ed skills
[edit]Trades
[edit]- Carpentry - woodworking, framing, doors/windows, drywall, insulation, flooring, siding, finishing work, cabinetry, furniture.
- Plumbing - plumbing fixtures, piping and plumbing fitting, water heater, steamfitter, GreenPlumbers, and drain cleaner.
- Electrician - wiring, light fixture/major appliance, solar power installation, electronics technician, electric motor/generator technician, lineworker.
- Welding - MIG, TIG, stick, welding joints, welding symbols, and metalworking.
- Masonry - concrete work, bricks/blocks/stones, troweling, and tiling.
- HVAC - heating, ventilation, air conditioning, and duct work.
- Painting - staining, wallpaper, paint mixing, plasterwork, and spackling paste.
- Roofing - shingles, standing seam metal roof, corrugated metal roof, solar roofs, rubber shingles, rain gutters.
- Mechanic - auto mechanic/restoration/scrapping, refrigeration/air conditioning, boiler, millwright/industrial mechanic.
- Metal fabrication - machinist, lathes, milling, drilling, grinding, and CNC machining.[24]
- Sewing - machine sewing, hand stitching, embroidery, tailor, quilting, fashion design, costume design, 3D clothes modeling, upholstery, knitting, tapestry, crochet.[25]
- Culinary chef - baker, meat cutter\fishmonger, deli, cheesemonger, sushi itamae, and cook.
- Telecommunications technician - tower technician, directional boring, fiber-optic/coaxial, utility pole technician, satellite dish installer.
- Automation technician - PLCs, instrumentation calibration, assembly/production line, industrial installation and maintenance.
- Semiconductor technician
Computers
[edit]- Computer languages - markup languages, scripting languages, programming languages, libraries, and text editors.[26]
- CAD/CAM/BIM - list of 3D modeling software, List of computer-aided manufacturing software, List of BIM software, CNC machining/3D printing/3D fabrication, and 3D rendering.[27]
- Video editing - list of video editing software, filmmaking, visual effects, CGI, and List of 3D animation software.[28]
- Graphic design - List of 2D graphics software, List of 2D animation software, UI/UX, graphics tablets, List of digital art software, vector/raster graphics, and logo design.[29]
- Digital photography/Videography - digital camera, aerial photography, digital photo editing software, list of video editing software.
- Information technology (IT)
- Spreadsheets - CSV (file format),[30] graphs, charts, bookkeeping, list of spreadsheet software,[31] List of relational database management systems.
- Music Studio - digital audio workstation, audio engineering, list of music software.[32]
Healthcare
[edit]- Medical imaging - Xray, CT scan, MRIs,[33] ECGs, nuclear medicine, and ultrasound.
- Medical laboratory tests[34]
- Surgical stitches
- Biomedical equipment technician
See also
[edit]- Association for Career and Technical Education
- Creative arts
- Technological literacy
- Technical school
- Tech certificate
- Science, technology, engineering, and mathematics (STEM)
References
[edit]- ^ "The Compelling Need to Elevate Tech Ed". Governing. May 10, 2022.
- ^ ITEA. (2000). Standards for technological literacy; Content for the study of technology. Executive Summary. Reston, Va, p. 242
- ^ de Vries, Marc; Fletcher, Stefan; Labudde, Peter; Lang, Martin; Mammes, Ingelore; Max, Charles; Munk, Dieter; Nicholl, Bill; Strobel, Johannes (2016). Technology Education Today: International Perspectives. Munster: Waxmann Verlag. p. 33. ISBN 9783830933847.
- ^ a b c Blandow, Dietrich; Dyrenfurth, Michael (1994). Technology Education in School and Industry: Emerging Didactics for Human Resource Development. Berlin: Springer-Verlag. p. 312. ISBN 3540582509.
- ^ Dugger Jr., William E.; Naik, Nitin (September 2001). "Clarifying Misconceptions between Technology Education and Educational Technology". Technology Teacher. 61 (1): 31–35.
- ^ "History | Department of Technology". www.oswego.edu. sec. Technology Education. Retrieved 2018-01-07.
- ^ Williams, John; Williams, Anthony (1996). Technology Education for Teachers. South Melbourne: Macmillan Education Australia Pty Ltd. p. 286. ISBN 0732940907.
- ^ "Designing Spacesuits for Mars". NASA. 13 July 2009. Retrieved 2018-02-25.
- ^ "The Current State Of Technology In The Classroom [Infographic] -". TeachThought. 2013-03-20. Retrieved 2018-07-03.
- ^ "18 EdTech Stats About the Current State of Technology in Education". Fractus Learning. 2013-08-26. Retrieved 2018-07-03.
- ^ "The Classroom of 2050 | University of Cincinnati | UC's Master of Education Online Program". mastersed.uc.edu. Retrieved 2018-07-03.
- ^ Herold, Benjamin. "Technology in Education: An Overview". Education Week. Retrieved 2018-07-03.
- ^ Legislatures, National Conference of State. "Technology in Schools". www.ncsl.org. Retrieved 2018-07-03.
- ^ "The Current State of Educational Technology Use | Pearson Blog". USA. 2015-12-10. Archived from the original on 2018-07-03. Retrieved 2018-07-03.
- ^ "30 years of technology in education: BESA report advises government on lessons learned - Information Age". Information Age. 2015-01-21. Retrieved 2018-07-03.
- ^ Wakefield, Jane (2015-02-02). "How technology is changing schools". BBC News. Retrieved 2018-07-03.
- ^ "Digital Education Action Plan". Retrieved 2022-03-22.
- ^ "Staff Working Document - European Commission". ec.europa.eu. Retrieved 2018-07-03.
- ^ "Digital competences and technology in education - Education and training - European Commission". Education and training. Archived from the original on 2018-07-03. Retrieved 2018-07-03.
- ^ "European Qualifications Framework - Eqavet". www.eqavet.eu. Retrieved 2018-07-03.
- ^ "ESCO - European Commission". ec.europa.eu. Retrieved 2018-07-03.
- ^ Trucano, Michael (2014-05-07). "Surveying ICT use in education in Asia". Edutech. Retrieved 2018-07-03.
- ^ "Global symposium on ICT use in education". World Bank. Retrieved 2018-07-03.
- ^ "72 Trades To Learn for a Successful Trade Career | Indeed.com".
- ^ https://seamwhisperer.com/sewing-a-trade/ [bare URL]
- ^ "Difference Between Programming, Scripting, and Markup Languages". GeeksforGeeks. August 26, 2019.
- ^ "The Software Used by Architects and Builders". ThoughtCo.
- ^ "Video Editing Course for High School Students".
- ^ "What Is Graphic Design? A Beginner's Guide to This Creative Career". Rasmussen University.
- ^ Johnson, Dave. "What is a CSV file? How to open and use the popular spreadsheet file". Business Insider.
- ^ Zardetto, Sharon (October 14, 2021). "Charts in Apple's Numbers Spreadsheet: Which One When?". TidBITS.
- ^ "How to build a school studio space on a budget". Music Teacher.
- ^ Science, Mayo Clinic College of Medicine and. "Curriculum - Magnetic Resonance Imaging (MRI) Program (Minnesota) - Mayo Clinic College of Medicine & Science". Mayo Clinic College of Medicine and Science.
- ^ "How to Become a Medical Laboratory Technician". Western Governors University.